Interactive Device Design

Rapid Prototyping with Raspberry Pi

This series of two-week projects explores the potential of Raspberry Pi, digital fabrication, and computer vision in prototyping interactive devices and experiences.

Interactive Van Gogh

Collaborator: Angela Chen, Kaiyuan Deng, Esther Fang, Ken He
Contribution: Design, fabrication, program architecture
This exhibition consists of two interactive artworks:
1. A portrait of Van Gogh whose eyelids, eyeballs, and eyebrows can move to form facial expressions in response to visitors’ body movements. The virtual Van Gogh could also “talk” to the visitors when he recognizes their hand gestures through computer vision.
2. A canvas that constantly transforms its pixel colors between dark and light to reflect visitors’ silhouettes. Three Raspberry Pis collaborate through the MQTT broker.

Squid Game - Red Light Green Light

Collaborator: Esther Fang, Ken He
Contribution: Design, fabrication, implementation
This project integrates a variety of sensors, and laser cut cardboard structure into the Red Light, Green Light game in the TV series, the Squid Game. The player’s goal is to reach the capacitive sensor by the doll but has to freeze when the doll turns. A controller sits behind the doll and manipulates the doll’s movement.

Smart Closet

Collaborator: Esther Fang, Ken He
Contribution: Design, fabrication, implementation
This smart closet obtains real-time weather data and detects the clothing the user is wearing with computer vision, based on which it gives the user recommendations about their outfit. Then a physical mechanism in the closet automatically brings the suggestion to the user. A to-scale proof-of-concept prototype was built with 3D printed components and cardboard.

Whac-A-Mole

Collaborator: Esther Fang, Ken He
Contribution: Design, fabrication, implementation

GitHub Repository - Interactive-Lab-Hub