Interactive Device Design
Rapid Prototyping with Raspberry Pi
This series of two-week projects explores the potential of Raspberry Pi, digital fabrication, and computer vision in prototyping interactive devices and experiences.
Interactive Van Gogh
Collaborator: Angela Chen, Kaiyuan Deng, Esther Fang, Ken He
Contribution: Design, fabrication, program architecture
This exhibition consists of two interactive artworks:
1. A portrait of Van Gogh whose eyelids, eyeballs, and eyebrows can move to form facial expressions
in response to visitors’ body movements. The virtual Van Gogh could also “talk” to the visitors when
he recognizes their hand gestures through computer vision.
2. A canvas that constantly transforms its pixel colors between dark and light to reflect visitors’
silhouettes. Three Raspberry Pis collaborate through the MQTT broker.
Squid Game - Red Light Green Light
Collaborator: Esther Fang, Ken He
Contribution: Design, fabrication, implementation
This project integrates a variety of sensors, and laser cut cardboard structure into the Red Light,
Green Light game in the TV series, the Squid Game. The player’s goal is to reach the capacitive sensor
by the doll but has to freeze when the doll turns. A controller sits behind the doll and manipulates
the doll’s movement.
Smart Closet
Collaborator: Esther Fang, Ken He
Contribution: Design, fabrication, implementation
This smart closet obtains real-time weather data and detects the clothing the user is wearing with
computer vision, based on which it gives the user recommendations about their outfit. Then a physical
mechanism in the closet automatically brings the suggestion to the user. A to-scale proof-of-concept
prototype was built with 3D printed components and cardboard.
Whac-A-Mole
Collaborator: Esther Fang, Ken He
Contribution: Design, fabrication, implementation
GitHub Repository - Interactive-Lab-Hub